“Revamp Your Visual Studio Experience: Unleash Stunning Graphics with This Ultimate Hack!”

Get Perplexed with Graphics.h – A Powerful Header File for 2D Graphics

If you are a programmer, you might have heard of graphics.h, a popular header file for creating 2D graphics, animations, and games using C and C++ languages. It can be tricky to add graphics.h to Visual Studio, but don’t worry, we got you covered! In this article, we will guide you through the process and even tackle common errors that you might encounter.

Step 1: Download Graphics.h

The first step is downloading graphics.h from a reputable website. After downloading, extract it to a specific directory for easy access.

Step 2: Create a New Project

Now, you can start creating your project by opening Visual Studio and clicking “New Project”. Pick a C or C++ project template.

Step 3: Add Graphics.h to Project

Add graphics.h and other necessary files to your project by right-clicking on your project name, selecting “Add Existing Item”, and browsing to the directory where you placed graphics.h. You can also include other required files at this point.

Step 4: Configure the Compiler

Graphics.h requires the use of Borland Graphics Interface (BGI) driver, which is not enabled by default in Visual Studio. You can enable it by:

  1. Right-clicking on your project name and selecting “Properties”.
  2. Navigating to the “Configuration Properties” tab and selecting “C/C++”.
  3. Adding the path to the header files in “Additional Include Directories”.
  4. Adding the path to the graphics driver library files in “Additional Library Directories”.
  5. Adding “graphics.lib” to the “Additional Dependencies” field in the “Input” section.
  6. Applying the changes by clicking the “Apply” button.
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Step 5: Compile and Run

With your project configured, click “Build” to compile it. Once done, press “F5” or click “Debug” to run your program. If everything went smoothly, you should see the graphics window appear.

Common Problems:

Adding graphics.h to a Visual Studio project can be tricky, so here are some common errors and how to fix them:

  • “Cannot open include file: ‘graphics.h'” – Check that you have correctly added the file to your project and that the directory paths are correct.
  • “Undefined symbol ‘_initgraph’ in module” – Ensure that the graphics driver is properly installed or configured, and that you have added the graphics.h file and necessary files to your project.
  • “Cannot open input file ‘graphics.lib'” – Make sure that you have correctly added the file to your project and that the directory paths are correct.


Graphics.h can be a powerful tool for creating impressive graphics and showcasing your programming skills. Following the steps outlined above and troubleshooting common errors should help you add graphics.h to your Visual Studio project with ease. Happy coding!

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